Off air · chart position #8,980
TEST COPY (update check)
Offline 42.114.93.106:28025 checked 6d ago
Players
TEST COPY (update check)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST COPY (update check) online, and how reliable is it?
Right now TEST COPY (update check) is not running; the last sighting was 6 days 3 hours ago. It stayed up 4% of the last 6 full days, 6 of 144 hours. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is TEST COPY (update check) located?
From TEST COPY (update check), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 42.114.93.106:28025.
Which version of Rust does TEST COPY (update check) run?
The build behind TEST COPY (update check) is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TEST COPY (update check)?
TEST COPY (update check) is offline at the moment; the last sighting was 6 days 3 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does TEST COPY (update check) rank against other Rust servers?
The top 40% of ranked servers includes TEST COPY (update check), at #8,980 on player hours for the last week.
Wipes and resets
What is the wipe schedule on TEST COPY (update check)?
TEST COPY (update check)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 10 days 16 hours.
How it is set up
What are the rules and settings on TEST COPY (update check)?
No gather rate appears in the name TEST COPY (update check). 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does TEST COPY (update check) run?
The map on TEST COPY (update check) is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include TEST COPY (update check)?
The Rust Charts lists that carry TEST COPY (update check) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST COPY (update check) mean?
The game's server browser sees these tags from TEST COPY (update check): gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join TEST COPY (update check)?
The console is behind F1 in Rust: enter client.connect 42.114.93.106:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.