Rust Charts35,310 playing · live

Off air · chart position #13,618

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 2d ago

moddedoxide
Launch Rust and join Website
0/ 50
players now
0% full
0
7-day average
peak 1
#13,618
rank
top 61%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Gamers_Republic Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC14d ago 1 – running 0
Sat 3 Oct, 06:59 UTC24d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC41d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000
From the figures on this page

Quick answers

Server details

Is Gamers_Republic Test Server online, and how reliable is it?

Right now Gamers_Republic Test Server is not running; the last sighting was 2 days 8 hours ago. Of the past 7 full days it was running for 117 of 168 hours, or 70% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Gamers_Republic Test Server located?

From Gamers_Republic Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 41.76.213.81:28025.

Which version of Rust does Gamers_Republic Test Server run?

The build behind Gamers_Republic Test Server is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Gamers_Republic Test Server?

Gamers_Republic Test Server shows as offline now, with its last appearance 2 days 8 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does Gamers_Republic Test Server rank against other Rust servers?

In the seven-day player hours table, Gamers_Republic Test Server is #13,618, inside the top 61% of all ranked servers.

Wipe days

What does wipe day look like on Gamers_Republic Test Server?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Gamers_Republic Test Server?

No next wipe can be predicted for Gamers_Republic Test Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 14 days 8 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Gamers_Republic Test Server?

No gather rate appears in the name Gamers_Republic Test Server. 50 players is the maximum for a group. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Gamers_Republic Test Server run?

A procedural map of size 3,500 with seed 1337, generated by the game, is what Gamers_Republic Test Server runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Gamers_Republic Test Server?

These Rust Charts lists include Gamers_Republic Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Gamers_Republic Test Server mean?

These are the tags Gamers_Republic Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts50 (Group limit): The team cap is 50; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Gamers_Republic Test Server?

The console is behind F1 in Rust: enter client.connect 41.76.213.81:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts50
Group limit The team cap is 50.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.