Off air · chart position #15,344
Takaro Dev
Offline 40.76.191.131:28015 checked 6d ago
Players
Takaro Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Takaro Dev online, and how reliable is it?
Takaro Dev is down at the moment, having last been seen 6 days 6 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Rust Charts has tracked it since 22 October 2026.
Where is Takaro Dev located?
From Takaro Dev, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 40.76.191.131:28015.
Which version of Rust does Takaro Dev run?
Rust network protocol 2634 and build 167781 on Linux is what Takaro Dev runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Takaro Dev?
Takaro Dev is offline at the moment; the last sighting was 6 days 6 hours ago. Averaged over seven days, it drew 0 players.
How does Takaro Dev rank against other Rust servers?
In the seven-day player hours table, Takaro Dev is #15,344, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Takaro Dev?
Takaro Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 6 days 6 hours.
Rules and world
What are the rules and settings on Takaro Dev?
No gather rate appears in the name Takaro Dev. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is off: that is Valve's anti-cheat.
Which map does Takaro Dev run?
A procedural map, generated by the game, is what Takaro Dev runs.
Tag guide
Which Rust Charts lists and filters include Takaro Dev?
These Rust Charts lists include Takaro Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Takaro Dev mean?
The game's server browser sees these tags from Takaro Dev: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Takaro Dev?
The console is behind F1 in Rust: enter client.connect 40.76.191.131:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.