Rust Charts52,970 playing · live

Off air · chart position #15,335

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69% · #1509 in NA
11d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

0on now
AveragePeak
0123410:0011:0012:0013:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC25d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC27d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

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From the figures on this page

Quick answers

Host and version

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

You will not get on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ just now: it is offline, last seen 44 hours ago. It stayed up 66% of the last 7 full days, 111 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

Its NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America; the region code reads us2. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 40.160.241.203:28015.

Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The build behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Last seen 44 hours ago, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is currently offline. Its average over the past week comes to 0 players.

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

The last seven days of player hours put [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at #15,335, top 69% of ranked servers, and #1,509 in North America.

Wipe days

What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The force wipe is the only wipe on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 11 days 12 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

Settings and map

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

You will not find a gather rate in the name [SEA]128Hz|phrinj|PVP/RP|Vanilla+. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map of size 2,500 with seed 7721094, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The Rust Charts lists that carry [SEA]128Hz|phrinj|PVP/RP|Vanilla+ are: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

The game's server browser sees these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $rus2 (Region code): The region code reads us2; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Press F1 in Rust to open the console and type client.connect 40.160.241.203:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$rus2
Region code The region code reads us2.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.