Off air · chart position #15,962
RustDev staging test (local only)
Offline 38.64.19.137:28115 checked 24d ago
Players
RustDev staging test (local only)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustDev staging test (local only) online, and how reliable is it?
You will not get on RustDev staging test (local only) just now: it is offline, last seen 24 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is RustDev staging test (local only) located?
No region is published by RustDev staging test (local only). Rust Charts shows the location a server claims, not where the machine actually is. Connect at 38.64.19.137:28115.
Which version of Rust does RustDev staging test (local only) run?
Rust network protocol 2634 and build 166655 on Windows is what RustDev staging test (local only) runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RustDev staging test (local only)?
Last seen 24 days 20 hours ago, RustDev staging test (local only) is currently offline.
How does RustDev staging test (local only) rank against other Rust servers?
The top 71% of ranked servers includes RustDev staging test (local only), at #15,962 on player hours for the last week.
Wipes and resets
What is the wipe schedule on RustDev staging test (local only)?
Too few wipes on record for RustDev staging test (local only) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 20 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustDev staging test (local only)?
You will not find a gather rate in the name RustDev staging test (local only). The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does RustDev staging test (local only) run?
A procedural map, generated by the game, is what RustDev staging test (local only) runs.
Lists and filters
Which Rust Charts lists and filters include RustDev staging test (local only)?
These Rust Charts lists include RustDev staging test (local only): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev staging test (local only) mean?
These are the tags RustDev staging test (local only) makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166655 (Build): This server reports build 166655; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustDev staging test (local only)?
Enter client.connect 38.64.19.137:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.