Off air · chart position #15,137
RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players
RustDev release test (local only)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustDev release test (local only) online, and how reliable is it?
RustDev release test (local only) is down at the moment, having last been seen 13 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 10 October 2026.
Where is RustDev release test (local only) located?
There's no region listed for RustDev release test (local only). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 38.64.19.109:28015.
Which version of Rust does RustDev release test (local only) run?
Rust network protocol 2634 and build 167781 on Windows is the version RustDev release test (local only) runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is RustDev release test (local only)?
Last seen 13 days 4 hours ago, RustDev release test (local only) is currently offline.
How does RustDev release test (local only) rank against other Rust servers?
The top 70% of ranked servers includes RustDev release test (local only), at #15,137 on player hours for the last week.
Wipe days
What is the wipe schedule on RustDev release test (local only)?
RustDev release test (local only)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 10 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustDev release test (local only)?
You will not find a gather rate in the name RustDev release test (local only). 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RustDev release test (local only) run?
Generated by the game, the map on RustDev release test (local only) is procedural.
Lists and filters
Which Rust Charts lists and filters include RustDev release test (local only)?
These Rust Charts lists include RustDev release test (local only): Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release test (local only) mean?
These are the tags RustDev release test (local only) makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RustDev release test (local only)?
Press F1 in Rust to open the console and type client.connect 38.64.19.109:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.