On air · chart position #15,212
Rusty Hooks
Online 38.18.78.200:28015 checked 9m ago
Players
Rusty Hooks
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:05 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rusty Hooks online, and how reliable is it?
Right now Rusty Hooks is running. Going by the reported uptime, it restarted roughly 45 hours ago. 96 of 96 hours is what it managed over the past 4 full days, 100% of the time. The first record Rust Charts holds of it is 23 October 2026.
Where is Rusty Hooks located?
From Rusty Hooks, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 38.18.78.200:28015.
Which version of Rust does Rusty Hooks run?
Rust network protocol 2635 and build 168909 on Windows is what Rusty Hooks runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rusty Hooks run smoothly?
It averaged 223 server fps over the last 48 hours, with a floor of 195. At its fullest it held 96,046 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,929 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Rusty Hooks?
Rusty Hooks has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 1 at most.
How does Rusty Hooks rank against other Rust servers?
Player hours over the past week put Rusty Hooks at #15,212, among the top 68% of ranked servers.
Wipe schedule
What does wipe day look like on Rusty Hooks?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rusty Hooks?
Rusty Hooks's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 11 hours.
Settings and map
What are the rules and settings on Rusty Hooks?
You will not find a gather rate in the name Rusty Hooks. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Rusty Hooks run?
Rusty Hooks runs a procedural map of size 4,000 with seed 18427, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Rusty Hooks?
These Rust Charts lists include Rusty Hooks: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rusty Hooks mean?
The game's server browser sees these tags from Rusty Hooks: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rusty Hooks?
The console is behind F1 in Rust: enter client.connect 38.18.78.200:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.