Off air · chart position #15,193
Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 11d ago
Players
Beastmaster DEV (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Beastmaster DEV (local) online, and how reliable is it?
Right now Beastmaster DEV (local) is not running; the last sighting was 11 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 9 October 2026.
Where is Beastmaster DEV (local) located?
There's no region listed for Beastmaster DEV (local). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 37.48.20.204:28015.
Which version of Rust does Beastmaster DEV (local) run?
Rust network protocol 2634 and build 167398 on Windows is what Beastmaster DEV (local) runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Beastmaster DEV (local)?
Last seen 11 days 14 hours ago, Beastmaster DEV (local) is currently offline.
How does Beastmaster DEV (local) rank against other Rust servers?
Player hours over the past week put Beastmaster DEV (local) at #15,193, among the top 70% of ranked servers.
Wipe schedule
What does wipe day look like on Beastmaster DEV (local)?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Beastmaster DEV (local)?
Beastmaster DEV (local)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 days 6 hours.
How it is set up
What are the rules and settings on Beastmaster DEV (local)?
You will not find a gather rate in the name Beastmaster DEV (local). Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Beastmaster DEV (local) run?
Generated by the game, the map on Beastmaster DEV (local) is procedural.
Lists and filters
Which Rust Charts lists and filters include Beastmaster DEV (local)?
These Rust Charts lists include Beastmaster DEV (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Beastmaster DEV (local) mean?
These are the tags Beastmaster DEV (local) makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Beastmaster DEV (local)?
The console is behind F1 in Rust: enter client.connect 37.48.20.204:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.