Rust Charts34,587 playing · live

Off air · chart position #15,405

Offline Multiplayer Simulation

Offline 37.221.100.92:28015 checked 38d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,405
rank
no region published
38d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Offline Multiplayer Simulation

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 08:18 UTC38d ago 1 – running 0
Fri 18 Sep, 13:53 UTC39d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000
From the figures on this page

Quick answers

Host and version

Is Offline Multiplayer Simulation online, and how reliable is it?

You will not get on Offline Multiplayer Simulation just now: it is offline, last seen 38 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 September 2026.

Where is Offline Multiplayer Simulation located?

There's no region listed for Offline Multiplayer Simulation. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 37.221.100.92:28015.

Which version of Rust does Offline Multiplayer Simulation run?

Rust network protocol 2633 and build 164530 on Windows is what Offline Multiplayer Simulation runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Offline Multiplayer Simulation?

Offline Multiplayer Simulation is offline at the moment; the last sighting was 38 days 13 hours ago.

How does Offline Multiplayer Simulation rank against other Rust servers?

In the seven-day player hours table, Offline Multiplayer Simulation is #15,405, inside the top – of all ranked servers.

Wipe schedule

What does wipe day look like on Offline Multiplayer Simulation?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Offline Multiplayer Simulation?

Offline Multiplayer Simulation's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 38 days 20 hours.

How it is set up

What are the rules and settings on Offline Multiplayer Simulation?

The name Offline Multiplayer Simulation carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Offline Multiplayer Simulation run?

The map on Offline Multiplayer Simulation is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Offline Multiplayer Simulation?

These Rust Charts lists include Offline Multiplayer Simulation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Offline Multiplayer Simulation mean?

The game's server browser sees these tags from Offline Multiplayer Simulation: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Offline Multiplayer Simulation?

The console is behind F1 in Rust: enter client.connect 37.221.100.92:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs164530
Build This server reports build 164530.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.