Off air · chart position #16,699
IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 27d ago
Players
IWGamin - Test (Closed)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IWGamin - Test (Closed) online, and how reliable is it?
You will not get on IWGamin - Test (Closed) just now: it is offline, last seen 27 days 2 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 21 September 2026.
Where is IWGamin - Test (Closed) located?
No region is published by IWGamin - Test (Closed). Rust Charts shows the location a server claims, not where the machine actually is. 37.200.44.225:28015 is its address.
Which version of Rust does IWGamin - Test (Closed) run?
The build behind IWGamin - Test (Closed) is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is IWGamin - Test (Closed)?
IWGamin - Test (Closed) shows as offline now, with its last appearance 27 days 2 hours ago.
How does IWGamin - Test (Closed) rank against other Rust servers?
In the seven-day player hours table, IWGamin - Test (Closed) is #16,699, inside the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on IWGamin - Test (Closed)?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on IWGamin - Test (Closed)?
Too few wipes on record for IWGamin - Test (Closed) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 30 days 15 hours.
Settings and map
What are the rules and settings on IWGamin - Test (Closed)?
The name IWGamin - Test (Closed) carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does IWGamin - Test (Closed) run?
The map on IWGamin - Test (Closed) is procedural, size 3,500, seed 12345, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include IWGamin - Test (Closed)?
The Rust Charts lists that carry IWGamin - Test (Closed) are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IWGamin - Test (Closed) mean?
The game's server browser sees these tags from IWGamin - Test (Closed): gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join IWGamin - Test (Closed)?
Enter client.connect 37.200.44.225:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.