Off air · chart position #15,344
IceFxreServer
Offline 37.153.157.238:28025 checked 1d ago
Players
IceFxreServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:17 UTC26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IceFxreServer online, and how reliable is it?
IceFxreServer is down at the moment, having last been seen 32 hours ago. Going by the reported uptime, it restarted roughly 12 days 19 hours ago. Of the past 7 full days it was running for 152 of 168 hours, or 90% of the time. Rust Charts has tracked it since 1 October 2026.
Where is IceFxreServer located?
From IceFxreServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 37.153.157.238:28025 is its address.
Which version of Rust does IceFxreServer run?
Rust network protocol 2634 and build 166586 on Windows is the version IceFxreServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does IceFxreServer run smoothly?
The 48-hour average was 94 server fps; the lowest point was 85. At its fullest it held 70,050 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,496 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is IceFxreServer?
IceFxreServer shows as offline now, with its last appearance 32 hours ago. Its average over the past week comes to 0 players.
How does IceFxreServer rank against other Rust servers?
Player hours over the past week put IceFxreServer at #15,344, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on IceFxreServer?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on IceFxreServer?
IceFxreServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 20 hours.
How it is set up
What are the rules and settings on IceFxreServer?
No gather rate appears in the name IceFxreServer. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does IceFxreServer run?
The map on IceFxreServer is procedural, size 3,500, seed 648252, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include IceFxreServer?
The Rust Charts lists that carry IceFxreServer are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on IceFxreServer mean?
The game's server browser sees these tags from IceFxreServer: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join IceFxreServer?
The console is behind F1 in Rust: enter client.connect 37.153.157.238:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.