Rust Charts65,323 playing · live

Off air · chart position #15,102

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.146.200:28115 checked 12d ago

moddedoxide
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,102
rank
top 70%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Mars Colony LOCAL DEVELOPMENT

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000
From the figures on this page

Quick answers

Host and version

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

You will not get on Mars Colony LOCAL DEVELOPMENT just now: it is offline, last seen 12 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 October 2026.

Where is Mars Colony LOCAL DEVELOPMENT located?

There's no region listed for Mars Colony LOCAL DEVELOPMENT. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 37.142.146.200:28115.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT shows as offline now, with its last appearance 12 days 22 hours ago.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

In the seven-day player hours table, Mars Colony LOCAL DEVELOPMENT is #15,102, inside the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

Too few wipes on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days is how long ago its current world was made.

How it is set up

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

You will not find a gather rate in the name Mars Colony LOCAL DEVELOPMENT. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include Mars Colony LOCAL DEVELOPMENT?

These Rust Charts lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

The game's server browser sees these tags from Mars Colony LOCAL DEVELOPMENT: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Mars Colony LOCAL DEVELOPMENT?

Enter client.connect 37.142.146.200:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp4
Max players It has 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.