Off air · chart position #15,967
Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Players
Magic Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC31d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC33d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC39d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Magic Test Server online, and how reliable is it?
Right now Magic Test Server is not running; the last sighting was 22 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Magic Test Server located?
There's no region listed for Magic Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 35.132.96.40:28115.
Which version of Rust does Magic Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Magic Test Server?
Last seen 22 days 15 hours ago, Magic Test Server is currently offline.
How does Magic Test Server rank against other Rust servers?
In the seven-day player hours table, Magic Test Server is #15,967, inside the top 71% of all ranked servers.
Wipe days
What does wipe day look like on Magic Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on Magic Test Server?
The wipes on Magic Test Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 31 days 22 hours.
Settings and map
What are the rules and settings on Magic Test Server?
You will not find a gather rate in the name Magic Test Server. 8 players is the group limit, the default for the game. You play primitive, bows, spears and melee replace guns. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does Magic Test Server run?
The map on Magic Test Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Magic Test Server?
The Rust Charts lists that carry Magic Test Server are: Modded Rust servers and Primitive Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Magic Test Server mean?
These are the tags Magic Test Server makes public, and the server browser reads them: gmprimitive (Game mode): Primitive: bows, spears and melee, with no guns; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Magic Test Server?
Press F1 in Rust to open the console and type client.connect 35.132.96.40:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.