Off air · chart position #15,344
Savage's Primrust - LOCAL TEST
Offline 35.132.96.40:28015 checked 7d ago
Players
Savage's Primrust - LOCAL TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:14 UTC7d ago | 0 | – | running | 0 |
| Mon 19 Oct, 20:43 UTC9d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Savage's Primrust - LOCAL TEST online, and how reliable is it?
Savage's Primrust - LOCAL TEST is down at the moment, having last been seen 7 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 26 September 2026.
Where is Savage's Primrust - LOCAL TEST located?
No region is published by Savage's Primrust - LOCAL TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 35.132.96.40:28015 is its address.
Which version of Rust does Savage's Primrust - LOCAL TEST run?
Rust network protocol 2634 and build 167781 on Windows is the version Savage's Primrust - LOCAL TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Savage's Primrust - LOCAL TEST?
Savage's Primrust - LOCAL TEST is offline at the moment; the last sighting was 7 days 6 hours ago.
How does Savage's Primrust - LOCAL TEST rank against other Rust servers?
In the seven-day player hours table, Savage's Primrust - LOCAL TEST is #15,344, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Savage's Primrust - LOCAL TEST?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Savage's Primrust - LOCAL TEST?
The record of Savage's Primrust - LOCAL TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Savage's Primrust - LOCAL TEST?
The name Savage's Primrust - LOCAL TEST carries no gather rate. Up to 8 players per group, as the game sets by default. You play primitive, guns are out; bows, spears and melee are in. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does Savage's Primrust - LOCAL TEST run?
Generated by the game, the map on Savage's Primrust - LOCAL TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include Savage's Primrust - LOCAL TEST?
The Rust Charts lists that carry Savage's Primrust - LOCAL TEST are: Modded Rust servers and Primitive Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Savage's Primrust - LOCAL TEST mean?
The game's server browser sees these tags from Savage's Primrust - LOCAL TEST: gmprimitive (Game mode): The primitive ruleset leaves out guns in favour of bows, spears and melee; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Savage's Primrust - LOCAL TEST?
The console is behind F1 in Rust: enter client.connect 35.132.96.40:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.