Off air · chart position #15,470
oxide-observation
Offline 34.32.217.132:28015 checked 43d ago
Players
oxide-observation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is oxide-observation online, and how reliable is it?
oxide-observation is down at the moment, having last been seen 43 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is oxide-observation located?
No region is published by oxide-observation. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 34.32.217.132:28015.
Which version of Rust does oxide-observation run?
The build behind oxide-observation is Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is oxide-observation?
oxide-observation shows as offline now, with its last appearance 43 days ago.
How does oxide-observation rank against other Rust servers?
In the seven-day player hours table, oxide-observation is #15,470, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on oxide-observation?
oxide-observation's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 43 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on oxide-observation?
You will not find a gather rate in the name oxide-observation. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does oxide-observation run?
A procedural map, generated by the game, is what oxide-observation runs.
Tag guide
Which Rust Charts lists and filters include oxide-observation?
These Rust Charts lists include oxide-observation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on oxide-observation mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags oxide-observation publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join oxide-observation?
Press F1 in Rust to open the console and type client.connect 34.32.217.132:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.