Off air · chart position #15,952
44s local dev test
Offline 34.226.59.131:28015 checked 23d ago
Players
44s local dev test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 44s local dev test online, and how reliable is it?
Right now 44s local dev test is not running; the last sighting was 23 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 6 October 2026.
Where is 44s local dev test located?
There's no region listed for 44s local dev test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 34.226.59.131:28015 is its address.
Which version of Rust does 44s local dev test run?
Rust network protocol 2634 and build 166652 on Linux is what 44s local dev test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is 44s local dev test?
Last seen 23 days 14 hours ago, 44s local dev test is currently offline.
How does 44s local dev test rank against other Rust servers?
In the seven-day player hours table, 44s local dev test is #15,952, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on 44s local dev test?
The record of 44s local dev test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 14 hours.
How it is set up
What are the rules and settings on 44s local dev test?
You will not find a gather rate in the name 44s local dev test. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does 44s local dev test run?
The map on 44s local dev test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include 44s local dev test?
These Rust Charts lists include 44s local dev test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on 44s local dev test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags 44s local dev test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join 44s local dev test?
Press F1 in Rust to open the console and type client.connect 34.226.59.131:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.