Off air · chart position #15,153
Test
Offline 31.76.113.156:28015 checked 10d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 10 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Test located?
The region code for Test is fra, but no region is given. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 31.76.113.156:28015.
Which version of Rust does Test run?
Rust network protocol 2556 and build 104046 on Windows is the version Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Last seen 10 days 23 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #15,153, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 58 days 16 hours.
Rules and world
What are the rules and settings on Test?
The name Test carries no gather rate. There is no published group limit. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; v2556 (Protocol): Protocol 2556: join only if your game matches that version; cs104046 (Build): The game build is 104046; ptrak (Networking): The network layer is RakNet, the game's usual one; $rfra (Region code): Region code: fra; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Test?
Enter client.connect 31.76.113.156:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.