Off air · chart position #15,375
IKS[211 Devblog]
Offline 31.59.216.141:27015 checked 9d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IKS[211 Devblog] online, and how reliable is it?
IKS[211 Devblog] is down at the moment, having last been seen 9 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 20 October 2026.
Where is IKS[211 Devblog] located?
There's no region listed for IKS[211 Devblog]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 31.59.216.141:27015.
Which version of Rust does IKS[211 Devblog] run?
The build behind IKS[211 Devblog] is Rust network protocol 2164, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is IKS[211 Devblog]?
Last seen 9 days 1 hours ago, IKS[211 Devblog] is currently offline.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #15,375, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on IKS[211 Devblog]?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 18 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. The group limit is not published. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Protocol 2164: join only if your game matches that version; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): This one is modded, so plugins or settings alter play; hb68d7370 (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag — that's the set of tags IKS[211 Devblog] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join IKS[211 Devblog]?
Enter client.connect 31.59.216.141:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.