Off air · chart position #15,452
Test Server
Offline 31.52.20.66:28015 checked 8d ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
Test Server is down at the moment, having last been seen 8 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 31.52.20.66:28015.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Test Server?
Test Server shows as offline now, with its last appearance 8 days 16 hours ago.
How does Test Server rank against other Rust servers?
Player hours over the past week put Test Server at #15,452, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Test Server?
The record of Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 days 20 hours.
Settings and map
What are the rules and settings on Test Server?
The name Test Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Test Server run?
Generated by the game, the map on Test Server is procedural.
Tag guide
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
These are the tags Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test Server?
Press F1 in Rust to open the console and type client.connect 31.52.20.66:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.