Off air · chart position #15,568
ppacket-test
Offline 31.50.84.204:28015 checked 16d ago
Players
ppacket-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ppacket-test online, and how reliable is it?
Right now ppacket-test is not running; the last sighting was 16 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 11 October 2026.
Where is ppacket-test located?
There's no region listed for ppacket-test. Rust Charts shows the location a server claims, not where the machine actually is. 31.50.84.204:28015 is its address.
Which version of Rust does ppacket-test run?
The build behind ppacket-test is Rust network protocol 2634 and build 167398, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ppacket-test?
ppacket-test shows as offline now, with its last appearance 16 days 11 hours ago.
How does ppacket-test rank against other Rust servers?
In the seven-day player hours table, ppacket-test is #15,568, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on ppacket-test?
Too few wipes on record for ppacket-test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days 23 hours.
How it is set up
What are the rules and settings on ppacket-test?
The name ppacket-test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does ppacket-test run?
The map on ppacket-test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include ppacket-test?
These Rust Charts lists include ppacket-test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ppacket-test mean?
These are the tags ppacket-test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ppacket-test?
The console is behind F1 in Rust: enter client.connect 31.50.84.204:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.