Rust Charts42,340 playing · live

On air · chart position #6,108

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 10m ago

0.5x vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 2
#6,108
rank
top 27%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

SCUF | RUST x0.5 | Events

0on now · 48h peak 2
AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:02 UTC6d ago 2 – running 0
Wed 21 Oct, 17:42 UTC7d ago 2 – 0.5 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 2 20 days 0
Wed 30 Sep, 17:12 UTC28d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC40d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
26 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000
From the figures on this page

Quick answers

Server details

Is SCUF | RUST x0.5 | Events online, and how reliable is it?

Right now SCUF | RUST x0.5 | Events is running. The uptime it reports puts its last restart about 22 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is SCUF | RUST x0.5 | Events located?

No region is published by SCUF | RUST x0.5 | Events. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 31.163.205.44:28015.

Which version of Rust does SCUF | RUST x0.5 | Events run?

Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. Joining needs the same protocol on your game; Steam handles the update.

Does SCUF | RUST x0.5 | Events run smoothly?

The 48-hour average was 151 server fps; the lowest point was 91. Buildings, deployables and all the rest of the world came to as many as 74,748 entities. At most it took 2,857 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is SCUF | RUST x0.5 | Events?

Right now 0 players are on SCUF | RUST x0.5 | Events, out of 100 slots. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 2 players.

How does SCUF | RUST x0.5 | Events rank against other Rust servers?

Player hours over the past week put SCUF | RUST x0.5 | Events at #6,108, among the top 27% of ranked servers.

Wipe schedule

What does wipe day look like on SCUF | RUST x0.5 | Events?

Its recent wipes peaked at an average of 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on SCUF | RUST x0.5 | Events?

The wipes on SCUF | RUST x0.5 | Events come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days 20 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on SCUF | RUST x0.5 | Events?

The name of SCUF | RUST x0.5 | Events states a 0.5x gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does SCUF | RUST x0.5 | Events run?

SCUF | RUST x0.5 | Events runs a procedural map of size 3,500 with seed 943512430, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include SCUF | RUST x0.5 | Events?

The Rust Charts lists that carry SCUF | RUST x0.5 | Events are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on SCUF | RUST x0.5 | Events mean?

These are the tags SCUF | RUST x0.5 | Events makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join SCUF | RUST x0.5 | Events?

Enter client.connect 31.163.205.44:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.