Off air · chart position #15,950
Brett's Rust Development Server
Offline 24.60.0.80:28115 checked 22d ago
Players
Brett's Rust Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Brett's Rust Development Server online, and how reliable is it?
Brett's Rust Development Server is down at the moment, having last been seen 22 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 4 October 2026.
Where is Brett's Rust Development Server located?
From Brett's Rust Development Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 24.60.0.80:28115.
Which version of Rust does Brett's Rust Development Server run?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Brett's Rust Development Server?
Last seen 22 days 3 hours ago, Brett's Rust Development Server is currently offline.
How does Brett's Rust Development Server rank against other Rust servers?
In the seven-day player hours table, Brett's Rust Development Server is #15,950, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Brett's Rust Development Server?
Brett's Rust Development Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 4 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Brett's Rust Development Server?
You will not find a gather rate in the name Brett's Rust Development Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Brett's Rust Development Server run?
A procedural map, generated by the game, is what Brett's Rust Development Server runs.
Tag guide
Which Rust Charts lists and filters include Brett's Rust Development Server?
The Rust Charts lists that carry Brett's Rust Development Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
These are the tags Brett's Rust Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Brett's Rust Development Server?
Press F1 in Rust to open the console and type client.connect 24.60.0.80:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.