Off air · chart position #15,853
Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 17d ago
Players
Brett's Rust Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Brett's Rust Development Server online, and how reliable is it?
You will not get on Brett's Rust Development Server just now: it is offline, last seen 17 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 25 September 2026.
Where is Brett's Rust Development Server located?
From Brett's Rust Development Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 24.60.0.80:28015.
Which version of Rust does Brett's Rust Development Server run?
The build behind Brett's Rust Development Server is Rust network protocol 2634 and build 166494, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Brett's Rust Development Server?
Brett's Rust Development Server shows as offline now, with its last appearance 17 days 16 hours ago.
How does Brett's Rust Development Server rank against other Rust servers?
Player hours over the past week put Brett's Rust Development Server at #15,853, among the top 72% of ranked servers.
Wipe schedule
What does wipe day look like on Brett's Rust Development Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Brett's Rust Development Server?
Brett's Rust Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 18 hours.
Rules and world
What are the rules and settings on Brett's Rust Development Server?
The name Brett's Rust Development Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Brett's Rust Development Server run?
A procedural map, generated by the game, is what Brett's Rust Development Server runs.
Tag guide
Which Rust Charts lists and filters include Brett's Rust Development Server?
These Rust Charts lists include Brett's Rust Development Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
These are the tags Brett's Rust Development Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Brett's Rust Development Server?
Press F1 in Rust to open the console and type client.connect 24.60.0.80:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.