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Off air

Project Plagued - LOCAL Flying Car v0.2 Test

Offline 24.45.218.201:28015 checked 45d ago

moddedoxide
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
–
rank
score 0
48d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Project Plagued - LOCAL Flying Car v0.2 Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is Project Plagued - LOCAL Flying Car v0.2 Test online, and how reliable is it?

You will not get on Project Plagued - LOCAL Flying Car v0.2 Test just now: it is offline, last seen 45 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Project Plagued - LOCAL Flying Car v0.2 Test located?

There's no region listed for Project Plagued - LOCAL Flying Car v0.2 Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 24.45.218.201:28015.

Which version of Rust does Project Plagued - LOCAL Flying Car v0.2 Test run?

Rust network protocol 2633 and build 162989 on Windows is what Project Plagued - LOCAL Flying Car v0.2 Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Project Plagued - LOCAL Flying Car v0.2 Test?

Last seen 45 days 17 hours ago, Project Plagued - LOCAL Flying Car v0.2 Test is currently offline.

Wipe schedule

What is the wipe schedule on Project Plagued - LOCAL Flying Car v0.2 Test?

Too few wipes on record for Project Plagued - LOCAL Flying Car v0.2 Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 48 days 3 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?

No gather rate appears in the name Project Plagued - LOCAL Flying Car v0.2 Test. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Lists and filters

Which Rust Charts lists and filters include Project Plagued - LOCAL Flying Car v0.2 Test?

These Rust Charts lists include Project Plagued - LOCAL Flying Car v0.2 Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Project Plagued - LOCAL Flying Car v0.2 Test mean?

The game's server browser sees these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162989 (Build): The game build is 162989; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Project Plagued - LOCAL Flying Car v0.2 Test?

Press F1 in Rust to open the console and type client.connect 24.45.218.201:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162989
Build The game build is 162989.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.