Off air · chart position #15,464
Four Nintendos
Offline 24.179.241.101:28016 checked 43d ago
Players
Four Nintendos
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Four Nintendos online, and how reliable is it?
You will not get on Four Nintendos just now: it is offline, last seen 43 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is Four Nintendos located?
From Four Nintendos, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 24.179.241.101:28016.
Which version of Rust does Four Nintendos run?
The build behind Four Nintendos is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Four Nintendos?
Four Nintendos is offline at the moment; the last sighting was 43 days 13 hours ago.
How does Four Nintendos rank against other Rust servers?
In the seven-day player hours table, Four Nintendos is #15,464, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on Four Nintendos?
Too few wipes on record for Four Nintendos to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 48 days 16 hours.
Rules and world
What are the rules and settings on Four Nintendos?
The name Four Nintendos carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Four Nintendos run?
Generated by the game, the map on Four Nintendos is procedural.
Tag guide
Which Rust Charts lists and filters include Four Nintendos?
The Rust Charts lists that carry Four Nintendos are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Four Nintendos publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Four Nintendos?
The console is behind F1 in Rust: enter client.connect 24.179.241.101:28016 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.