Rust Charts57,310 playing · live

On air · chart position #7,682

Test

Online 24.113.60.221:28015 checked 7m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#7,682
rank
top 35%
19h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test

0on now · 48h peak 2
AveragePeakWipe
00.511.5203:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020003:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:08 UTC19h ago – – running 0
Sun 11 Oct, 03:49 UTC17d ago 3 halved by day 8 17 days 3
Fri 2 Oct, 04:27 UTC26d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000
From the figures on this page

Quick answers

Host and version

Is Test online, and how reliable is it?

You will find Test online at this moment. Going by the reported uptime, it restarted roughly 17 hours ago. 99 of 168 hours is what it managed over the past 7 full days, 59% of the time. The first record Rust Charts holds of it is 27 September 2026.

Where is Test located?

There's no region listed for Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 24.113.60.221:28015 is its address.

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.

Does Test run smoothly?

The 48-hour average was 153 server fps; the lowest point was 113. Buildings, deployables and all the rest of the world came to as many as 119,472 entities. At most it took 4,334 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Test?

Right now 0 players are on Test, out of 50 slots. Over the last week it averaged 0 players; the high point was 2. 05:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Test rank against other Rust servers?

The top 35% of ranked servers includes Test, at #7,682 on player hours for the last week.

Wipe days

What does wipe day look like on Test?

Its recent wipes peaked at an average of 4 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 8 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Test?

No next wipe can be predicted for Test: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 hours.

Rules and world

What are the rules and settings on Test?

No gather rate appears in the name Test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Test run?

The map on Test is procedural, size 4,500, seed 62803, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Test?

The Rust Charts lists that carry Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test mean?

The game's server browser sees these tags from Test: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Test?

Press F1 in Rust to open the console and type client.connect 24.113.60.221:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.