Rust Charts46,030 playing · live

Off air · chart position #13,005

Rust Map Model - Local Validation

Offline 23.234.69.196:28115 checked 11d ago

moddedoxide
Launch Rust and join
1/ 4
players now
25% full
0
7-day average
peak –
#13,005
rank
top 60%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Map Model - Local Validation

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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20 / 1000
From the figures on this page

Quick answers

About the server

Is Rust Map Model - Local Validation online, and how reliable is it?

You will not get on Rust Map Model - Local Validation just now: it is offline, last seen 11 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.

Where is Rust Map Model - Local Validation located?

From Rust Map Model - Local Validation, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 23.234.69.196:28115.

Which version of Rust does Rust Map Model - Local Validation run?

Rust network protocol 2634 and build 167781 on Windows is what Rust Map Model - Local Validation runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Rust Map Model - Local Validation?

Rust Map Model - Local Validation is offline at the moment; the last sighting was 11 days 21 hours ago.

How does Rust Map Model - Local Validation rank against other Rust servers?

Player hours over the past week put Rust Map Model - Local Validation at #13,005, among the top 60% of ranked servers.

Wipe days

What is the wipe schedule on Rust Map Model - Local Validation?

Too few wipes on record for Rust Map Model - Local Validation to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 12 days 10 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Rust Map Model - Local Validation?

The name Rust Map Model - Local Validation carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Rust Map Model - Local Validation run?

Generated by the game, the map on Rust Map Model - Local Validation is procedural.

Tag guide

Which Rust Charts lists and filters include Rust Map Model - Local Validation?

The Rust Charts lists that carry Rust Map Model - Local Validation are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Map Model - Local Validation mean?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust Map Model - Local Validation publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Rust Map Model - Local Validation?

Press F1 in Rust to open the console and type client.connect 23.234.69.196:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.