Off air · chart position #13,005
Rust Map Model - Local Validation
Offline 23.234.69.196:28115 checked 11d ago
Players
Rust Map Model - Local Validation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Map Model - Local Validation online, and how reliable is it?
You will not get on Rust Map Model - Local Validation just now: it is offline, last seen 11 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Rust Map Model - Local Validation located?
From Rust Map Model - Local Validation, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 23.234.69.196:28115.
Which version of Rust does Rust Map Model - Local Validation run?
Rust network protocol 2634 and build 167781 on Windows is what Rust Map Model - Local Validation runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Rust Map Model - Local Validation?
Rust Map Model - Local Validation is offline at the moment; the last sighting was 11 days 21 hours ago.
How does Rust Map Model - Local Validation rank against other Rust servers?
Player hours over the past week put Rust Map Model - Local Validation at #13,005, among the top 60% of ranked servers.
Wipe days
What is the wipe schedule on Rust Map Model - Local Validation?
Too few wipes on record for Rust Map Model - Local Validation to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 12 days 10 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Map Model - Local Validation?
The name Rust Map Model - Local Validation carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Rust Map Model - Local Validation run?
Generated by the game, the map on Rust Map Model - Local Validation is procedural.
Tag guide
Which Rust Charts lists and filters include Rust Map Model - Local Validation?
The Rust Charts lists that carry Rust Map Model - Local Validation are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Map Model - Local Validation mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust Map Model - Local Validation publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Rust Map Model - Local Validation?
Press F1 in Rust to open the console and type client.connect 23.234.69.196:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.