Rust Charts52,840 playing · live

On air · chart position #5,533

Rust Dev Server

Online 23.109.63.157:28080 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#5,533
rank
top 25%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust Dev Server

0on now · 48h peak 2
AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 22 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:51 UTC6d ago 2 – running 0
Fri 2 Oct, 16:44 UTC26d ago 1 halved by day 7 20.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000
From the figures on this page

Quick answers

Host and version

Is Rust Dev Server online, and how reliable is it?

Rust Dev Server is up as you read this. Going by the reported uptime, it restarted roughly 16 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Rust Dev Server located?

There's no region listed for Rust Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. 23.109.63.157:28080 is its address.

Which version of Rust does Rust Dev Server run?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Rust Dev Server run smoothly?

The 48-hour average was 239 server fps; the lowest point was 236. At its fullest it held 9,614 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,120 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Rust Dev Server?

On Rust Dev Server, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

How does Rust Dev Server rank against other Rust servers?

Player hours over the past week put Rust Dev Server at #5,533, among the top 25% of ranked servers.

Wipe days

What does wipe day look like on Rust Dev Server?

The busiest point of its recent wipes averaged 2 players. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Rust Dev Server?

Too few wipes on record for Rust Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 days 2 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust Dev Server?

You will not find a gather rate in the name Rust Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.

Which map does Rust Dev Server run?

A procedural map of size 1,500 with seed 289356, generated by the game, is what Rust Dev Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Rust Dev Server?

These Rust Charts lists include Rust Dev Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust Dev Server mean?

The game's server browser sees these tags from Rust Dev Server: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rust Dev Server?

Press F1 in Rust to open the console and type client.connect 23.109.63.157:28080. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.