Rust Charts33,246 playing · live

On air · chart position #10,581

ER Test server 1

Online 23.109.46.105:25648 checked 11m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 500
0/ 500
players now
0% full
0
7-day average
peak 2
#10,581
rank
top 48%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

ER Test server 1

0on now
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 0 – running 0
Tue 20 Oct, 13:35 UTC8d ago 0 – 0.3 days 0
Mon 19 Oct, 16:28 UTC9d ago 1 – 0.9 days 0
Thu 15 Oct, 17:01 UTC13d ago 0 – 4 days 0
Tue 13 Oct, 17:45 UTC15d ago 0 – 2 days 0
Fri 9 Oct, 09:05 UTC19d ago 0 – 4.4 days 0
Wed 7 Oct, 18:17 UTC21d ago 0 – 1.6 days 0
Mon 5 Oct, 22:31 UTC23d ago 0 – 1.8 days 0
Sun 4 Oct, 20:23 UTC24d ago 2 – 1.1 days 0
Sun 4 Oct, 12:17 UTC24d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Host and version

Is ER Test server 1 online, and how reliable is it?

ER Test server 1 is up as you read this. About 2 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is ER Test server 1 located?

From ER Test server 1, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 23.109.46.105:25648 is its address.

Which version of Rust does ER Test server 1 run?

The build behind ER Test server 1 is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does ER Test server 1 run smoothly?

It averaged 238 server fps over the last 48 hours, with a floor of 212. Buildings, deployables and all the rest of the world came to as many as 113,972 entities. At most it took 3,566 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is ER Test server 1?

ER Test server 1 has 0 of its 500 slots filled right now. Averaging 0 players across seven days, it reached 2 at most.

How does ER Test server 1 rank against other Rust servers?

The top 48% of ranked servers includes ER Test server 1, at #10,581 on player hours for the last week.

Wipe days

What does wipe day look like on ER Test server 1?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on ER Test server 1?

No next wipe can be predicted for ER Test server 1: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 days 9 hours.

How it is set up

What are the rules and settings on ER Test server 1?

The name ER Test server 1 carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does ER Test server 1 run?

The map on ER Test server 1 is procedural, size 4,500, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include ER Test server 1?

These Rust Charts lists include ER Test server 1: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ER Test server 1 mean?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags ER Test server 1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join ER Test server 1?

The console is behind F1 in Rust: enter client.connect 23.109.46.105:25648 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.