Rust Charts61,343 playing · live

Off air · chart position #15,962

MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 23d ago

modded
Launch Rust and join
0/ 25
players now
0% full
0
7-day average
peak –
#15,962
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

MoonRust [261 Devblog]

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC25d ago 0 – running 0
Fri 2 Oct, 15:39 UTC26d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC26d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC27d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

Server details

Is MoonRust [261 Devblog] online, and how reliable is it?

Right now MoonRust [261 Devblog] is not running; the last sighting was 23 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.

Where is MoonRust [261 Devblog] located?

There's no region listed for MoonRust [261 Devblog]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 217.87.231.46:28015.

Which version of Rust does MoonRust [261 Devblog] run?

Rust network protocol 2332 on Windows is the version MoonRust [261 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is MoonRust [261 Devblog]?

MoonRust [261 Devblog] is offline at the moment; the last sighting was 23 days 7 hours ago.

How does MoonRust [261 Devblog] rank against other Rust servers?

Player hours over the past week put MoonRust [261 Devblog] at #15,962, among the top 71% of ranked servers.

Wipe schedule

What does wipe day look like on MoonRust [261 Devblog]?

The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on MoonRust [261 Devblog]?

The wipes on MoonRust [261 Devblog] come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 days 10 hours.

Settings and map

What are the rules and settings on MoonRust [261 Devblog]?

The name MoonRust [261 Devblog] carries no gather rate. The group limit is not published. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. VAC is on: that is Valve's anti-cheat.

Which map does MoonRust [261 Devblog] run?

Generated by the game, the map on MoonRust [261 Devblog] is procedural.

Tags explained

Which Rust Charts lists and filters include MoonRust [261 Devblog]?

The Rust Charts lists that carry MoonRust [261 Devblog] are: Modded Rust servers. These filters on the server list bring it up: Type: Modded.

What do the server tags on MoonRust [261 Devblog] mean?

gmrust (Game mode): Standard survival rules apply; mp25 (Max players): It has 25 slots; v2332 (Protocol): The server speaks protocol 2332, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, the game's default; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): Listed as modded because plugins or settings differ from the base game; h955eb6e7 (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags MoonRust [261 Devblog] publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join MoonRust [261 Devblog]?

The console is behind F1 in Rust: enter client.connect 217.87.231.46:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival rules apply.
mp25
Max players It has 25 slots.
v2332
Protocol The server speaks protocol 2332, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, the game's default.

Mods and access

oxide
Oxide The plugin framework is Oxide, also known as uMod.
modded
Modded Listed as modded because plugins or settings differ from the base game.

Other

h955eb6e7
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.