Off air · chart position #2,777
Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Players
Snow_Main
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC12d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Snow_Main online, and how reliable is it?
You will not get on Snow_Main just now: it is offline, last seen 4 days 3 hours ago. 70 of 168 hours is what it managed over the past 7 full days, 42% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Snow_Main located?
From Snow_Main, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 217.60.245.30:28015.
Which version of Rust does Snow_Main run?
The build behind Snow_Main is Rust network protocol 2617 and build 140534, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Snow_Main?
Snow_Main is offline at the moment; the last sighting was 4 days 3 hours ago. Seven-day figures: 3 players on average and 12 at the peak.
How does Snow_Main rank against other Rust servers?
Player hours over the past week put Snow_Main at #2,777, among the top 12% of ranked servers.
Wipe days
What does wipe day look like on Snow_Main?
At their busiest, its recent wipes averaged 13 players. 18 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Snow_Main?
The wipes on Snow_Main come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 7 hours.
Settings and map
What are the rules and settings on Snow_Main?
You will not find a gather rate in the name Snow_Main. 1000 players is the maximum for a group. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does Snow_Main run?
Snow_Main runs a procedural map of size 3,000 with seed 645654, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Snow_Main?
These Rust Charts lists include Snow_Main: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Snow_Main mean?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts1000 (Group limit): The team cap is 1000; v2617 (Protocol): The server speaks protocol 2617, so your game needs the same version; cs140534 (Build): This server reports build 140534; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Snow_Main publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Snow_Main?
Enter client.connect 217.60.245.30:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://free-rust.pro is where its website sits.