Off air · chart position #15,411
TEST
Offline 217.25.83.67:28015 checked 16h ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 16 hours ago. The first record Rust Charts holds of it is 27 October 2026.
Where is TEST located?
No region is published by TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 217.25.83.67:28015.
Which version of Rust does TEST run?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TEST?
Last seen 16 hours ago, TEST is currently offline. Its average over the past week comes to 0 players.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #15,411, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TEST?
The name TEST carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Tags explained
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 217.25.83.67:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.