Off air · chart position #13,842
MiniCore Dev
Offline 217.217.244.78:28015 checked 25d ago
Players
MiniCore Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is MiniCore Dev online, and how reliable is it?
You will not get on MiniCore Dev just now: it is offline, last seen 25 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is MiniCore Dev located?
From MiniCore Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 217.217.244.78:28015 is its address.
Which version of Rust does MiniCore Dev run?
Rust network protocol 2634 and build 166494 on Windows is the version MiniCore Dev runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is MiniCore Dev?
MiniCore Dev is offline at the moment; the last sighting was 25 days 7 hours ago.
How does MiniCore Dev rank against other Rust servers?
The top 61% of ranked servers includes MiniCore Dev, at #13,842 on player hours for the last week.
Wipes and resets
What is the wipe schedule on MiniCore Dev?
Too few wipes on record for MiniCore Dev to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on MiniCore Dev?
No gather rate appears in the name MiniCore Dev. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include MiniCore Dev?
The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser sees these tags from MiniCore Dev: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join MiniCore Dev?
The console is behind F1 in Rust: enter client.connect 217.217.244.78:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.