Rust Charts33,948 playing · live

Off air · chart position #13,842

MiniCore Dev

Offline 217.217.244.78:28015 checked 25d ago

moddedcarbon
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,842
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

MiniCore Dev

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000
From the figures on this page

Quick answers

Host and version

Is MiniCore Dev online, and how reliable is it?

You will not get on MiniCore Dev just now: it is offline, last seen 25 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 2 October 2026.

Where is MiniCore Dev located?

From MiniCore Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 217.217.244.78:28015 is its address.

Which version of Rust does MiniCore Dev run?

Rust network protocol 2634 and build 166494 on Windows is the version MiniCore Dev runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is MiniCore Dev?

MiniCore Dev is offline at the moment; the last sighting was 25 days 7 hours ago.

How does MiniCore Dev rank against other Rust servers?

The top 61% of ranked servers includes MiniCore Dev, at #13,842 on player hours for the last week.

Wipes and resets

What is the wipe schedule on MiniCore Dev?

Too few wipes on record for MiniCore Dev to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on MiniCore Dev?

No gather rate appears in the name MiniCore Dev. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include MiniCore Dev?

The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MiniCore Dev mean?

The game's server browser sees these tags from MiniCore Dev: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join MiniCore Dev?

The console is behind F1 in Rust: enter client.connect 217.217.244.78:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.