Off air · chart position #15,941
MiniCore Dev
Offline 217.217.244.42:28015 checked 24d ago
Players
MiniCore Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is MiniCore Dev online, and how reliable is it?
Right now MiniCore Dev is not running; the last sighting was 24 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 5 October 2026.
Where is MiniCore Dev located?
From MiniCore Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 217.217.244.42:28015.
Which version of Rust does MiniCore Dev run?
The build behind MiniCore Dev is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is MiniCore Dev?
Last seen 24 days 10 hours ago, MiniCore Dev is currently offline.
How does MiniCore Dev rank against other Rust servers?
Player hours over the past week put MiniCore Dev at #15,941, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on MiniCore Dev?
The record of MiniCore Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 17 hours.
How it is set up
What are the rules and settings on MiniCore Dev?
You will not find a gather rate in the name MiniCore Dev. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include MiniCore Dev?
The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser sees these tags from MiniCore Dev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): This server reports build 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join MiniCore Dev?
Press F1 in Rust to open the console and type client.connect 217.217.244.42:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.