Rust Charts84,975 playing · live

Off air · chart position #14,631

MiniCore Dev

Offline 217.217.244.32:28015 checked 26d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#14,631
rank
top 63%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

MiniCore Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
191 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
117 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000
From the figures on this page

Quick answers

Server details

Is MiniCore Dev online, and how reliable is it?

You will not get on MiniCore Dev just now: it is offline, last seen 26 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.

Where is MiniCore Dev located?

There's no region listed for MiniCore Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 217.217.244.32:28015.

Which version of Rust does MiniCore Dev run?

Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is MiniCore Dev?

MiniCore Dev shows as offline now, with its last appearance 26 days 16 hours ago.

How does MiniCore Dev rank against other Rust servers?

Player hours over the past week put MiniCore Dev at #14,631, among the top 63% of ranked servers.

Wipes and resets

What is the wipe schedule on MiniCore Dev?

The record of MiniCore Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 19 hours.

Settings and map

What are the rules and settings on MiniCore Dev?

You will not find a gather rate in the name MiniCore Dev. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does MiniCore Dev run?

A procedural map, generated by the game, is what MiniCore Dev runs.

Lists and filters

Which Rust Charts lists and filters include MiniCore Dev?

The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MiniCore Dev mean?

These are the tags MiniCore Dev makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join MiniCore Dev?

The console is behind F1 in Rust: enter client.connect 217.217.244.32:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.