Off air · chart position #14,631
MiniCore Dev
Offline 217.217.244.32:28015 checked 26d ago
Players
MiniCore Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is MiniCore Dev online, and how reliable is it?
You will not get on MiniCore Dev just now: it is offline, last seen 26 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.
Where is MiniCore Dev located?
There's no region listed for MiniCore Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 217.217.244.32:28015.
Which version of Rust does MiniCore Dev run?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is MiniCore Dev?
MiniCore Dev shows as offline now, with its last appearance 26 days 16 hours ago.
How does MiniCore Dev rank against other Rust servers?
Player hours over the past week put MiniCore Dev at #14,631, among the top 63% of ranked servers.
Wipes and resets
What is the wipe schedule on MiniCore Dev?
The record of MiniCore Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 19 hours.
Settings and map
What are the rules and settings on MiniCore Dev?
You will not find a gather rate in the name MiniCore Dev. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does MiniCore Dev run?
A procedural map, generated by the game, is what MiniCore Dev runs.
Lists and filters
Which Rust Charts lists and filters include MiniCore Dev?
The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
These are the tags MiniCore Dev makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join MiniCore Dev?
The console is behind F1 in Rust: enter client.connect 217.217.244.32:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.