Off air · chart position #15,710
MiniCore Dev
Offline 217.217.244.236:28015 checked 25d ago
Players
MiniCore Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is MiniCore Dev online, and how reliable is it?
Right now MiniCore Dev is not running; the last sighting was 25 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is MiniCore Dev located?
From MiniCore Dev, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 217.217.244.236:28015 is its address.
Which version of Rust does MiniCore Dev run?
Rust network protocol 2634 and build 166494 on Windows is the version MiniCore Dev runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is MiniCore Dev?
MiniCore Dev is offline at the moment; the last sighting was 25 days 3 hours ago.
How does MiniCore Dev rank against other Rust servers?
In the seven-day player hours table, MiniCore Dev is #15,710, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on MiniCore Dev?
Too few wipes on record for MiniCore Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 9 hours.
Settings and map
What are the rules and settings on MiniCore Dev?
You will not find a gather rate in the name MiniCore Dev. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include MiniCore Dev?
The Rust Charts lists that carry MiniCore Dev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser sees these tags from MiniCore Dev: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join MiniCore Dev?
The console is behind F1 in Rust: enter client.connect 217.217.244.236:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.