Rust Charts61,678 playing · live

Off air · chart position #15,404

Oil Trainer - Carbon Development

Offline 217.217.226.145:28115 checked 9d ago

moddedcarbon
Launch Rust and join
0/ 8
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Oil Trainer - Carbon Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is Oil Trainer - Carbon Development online, and how reliable is it?

Right now Oil Trainer - Carbon Development is not running; the last sighting was 9 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 20 October 2026.

Where is Oil Trainer - Carbon Development located?

From Oil Trainer - Carbon Development, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 217.217.226.145:28115.

Which version of Rust does Oil Trainer - Carbon Development run?

The build behind Oil Trainer - Carbon Development is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development shows as offline now, with its last appearance 9 days 1 hours ago.

How does Oil Trainer - Carbon Development rank against other Rust servers?

In the seven-day player hours table, Oil Trainer - Carbon Development is #15,404, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Oil Trainer - Carbon Development?

The record of Oil Trainer - Carbon Development's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 9 days 12 hours.

How it is set up

What are the rules and settings on Oil Trainer - Carbon Development?

No gather rate appears in the name Oil Trainer - Carbon Development. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Oil Trainer - Carbon Development run?

A procedural map, generated by the game, is what Oil Trainer - Carbon Development runs.

Tags explained

Which Rust Charts lists and filters include Oil Trainer - Carbon Development?

The Rust Charts lists that carry Oil Trainer - Carbon Development are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Oil Trainer - Carbon Development mean?

gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Oil Trainer - Carbon Development publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Oil Trainer - Carbon Development?

The console is behind F1 in Rust: enter client.connect 217.217.226.145:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.