Off air · chart position #15,025
TroubleChute
Offline 217.142.31.115:28015 checked 45d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 45 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 217.142.31.115:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TroubleChute?
Last seen 45 days 9 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #15,025, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on TroubleChute?
TroubleChute's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 45 days 10 hours.
How it is set up
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 217.142.31.115:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.