Off air · chart position #13,247
TroubleChute
Offline 217.142.31.109:28015 checked 39d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 39 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 217.142.31.109:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 39 days 9 hours ago.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #13,247, among the top – of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 42 days 18 hours.
How it is set up
What are the rules and settings on TroubleChute?
The name TroubleChute carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TroubleChute publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 217.142.31.109:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.