Off air · chart position #16,841
RustCommerce-POC-Inbound-Carbon
Offline 217.119.77.167:28115 checked 32d ago
Players
RustCommerce-POC-Inbound-Carbon
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 13:07 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustCommerce-POC-Inbound-Carbon online, and how reliable is it?
You will not get on RustCommerce-POC-Inbound-Carbon just now: it is offline, last seen 32 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 26 September 2026.
Where is RustCommerce-POC-Inbound-Carbon located?
From RustCommerce-POC-Inbound-Carbon, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 217.119.77.167:28115 is its address.
Which version of Rust does RustCommerce-POC-Inbound-Carbon run?
The build behind RustCommerce-POC-Inbound-Carbon is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is RustCommerce-POC-Inbound-Carbon?
RustCommerce-POC-Inbound-Carbon shows as offline now, with its last appearance 32 days 8 hours ago.
How does RustCommerce-POC-Inbound-Carbon rank against other Rust servers?
The top 72% of ranked servers includes RustCommerce-POC-Inbound-Carbon, at #16,841 on player hours for the last week.
Wipe days
What does wipe day look like on RustCommerce-POC-Inbound-Carbon?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustCommerce-POC-Inbound-Carbon?
RustCommerce-POC-Inbound-Carbon's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 32 days 15 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustCommerce-POC-Inbound-Carbon?
The name RustCommerce-POC-Inbound-Carbon carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does RustCommerce-POC-Inbound-Carbon run?
Generated by the game, the map on RustCommerce-POC-Inbound-Carbon is procedural.
Tags explained
Which Rust Charts lists and filters include RustCommerce-POC-Inbound-Carbon?
These Rust Charts lists include RustCommerce-POC-Inbound-Carbon: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustCommerce-POC-Inbound-Carbon mean?
The game's server browser sees these tags from RustCommerce-POC-Inbound-Carbon: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustCommerce-POC-Inbound-Carbon?
Enter client.connect 217.119.77.167:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.