Players
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:34 UTC, in 2d 18h. Every Friday at 14:34 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC4d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:48 UTC11d ago | 13 | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC18d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW26d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC32d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC39d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online at this moment. The uptime it reports puts its last restart about 7 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 216.39.240.13:28048.
Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The 48-hour average was 56 server fps; the lowest point was 49. Buildings, deployables and all the rest of the world came to as many as 124,532 entities. Memory use peaked at 4,397 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Right now 4 players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Seven-day figures: 4 players on average and 15 at the peak. Over the past 48 hours, 21:00 UTC drew the most, at 12 players on average.
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over the past week put RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,618, among the top 7% of ranked servers.
Wipe schedule
What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes peaked at an average of 14 players. 26 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Friday at 14:34 UTC. Expect the next wipe on Friday 30 October at 14:34 UTC. The world in play was made 4 days 5 hours. Its tags carry a wipe schedule of once a week.
How it is set up
What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] states a 100000x gather rate. 8 players is the group limit, the default for the game. You play roleplay, roleplay with towns, jobs and rules. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 4,096 with seed 1337, generated by the game, is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Charts lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp101 (Max players): It has 101 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console and type client.connect 216.39.240.13:28048. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://www.rust-gaming-nation.com/ is where its website sits.
