Rust Charts87,370 playing · live

On air · chart position #1,618

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 9m ago

100000x weekly wipes moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 101
4/ 101
players now
4% full
4
7-day average
peak 15
#1,618
rank
top 7%
4d ago
last wipe
weekly schedule
2d 18h
next wipe
Fri 30 Oct, 14:34 UTC

Players

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

4on now · 48h peak 13
AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 2d 18h. Every Friday at 14:34 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

2d 18h
Fri 30 Oct, 14:34 UTC
8d 22h
Thu 5 Nov, 19:00 UTC
FW
9d 18h
Fri 6 Nov, 14:34 UTC
16d 18h
Fri 13 Nov, 14:34 UTC
23d 18h
Fri 20 Nov, 14:34 UTC
30d 18h
Fri 27 Nov, 14:34 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW
37d 18h
Fri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC4d ago 15 – running 1
Fri 16 Oct, 13:48 UTC11d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC18d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW26d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC32d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC39d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
3 / 101
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
2 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
9 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
6 / 50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
5 / 100
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100x · weekly · 2 on average
4 / 101
From the figures on this page

Quick answers

Server details

Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

You will find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online at this moment. The uptime it reports puts its last restart about 7 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Rust Charts has tracked it since 13 September 2026.

Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 216.39.240.13:28048.

Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

The 48-hour average was 56 server fps; the lowest point was 49. Buildings, deployables and all the rest of the world came to as many as 124,532 entities. Memory use peaked at 4,397 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Right now 4 players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Seven-day figures: 4 players on average and 15 at the peak. Over the past 48 hours, 21:00 UTC drew the most, at 12 players on average.

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over the past week put RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,618, among the top 7% of ranked servers.

Wipe schedule

What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes peaked at an average of 14 players. 26 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Friday at 14:34 UTC. Expect the next wipe on Friday 30 October at 14:34 UTC. The world in play was made 4 days 5 hours. Its tags carry a wipe schedule of once a week.

How it is set up

What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] states a 100000x gather rate. 8 players is the group limit, the default for the game. You play roleplay, roleplay with towns, jobs and rules. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 4,096 with seed 1337, generated by the game, is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Charts lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp101 (Max players): It has 101 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console and type client.connect 216.39.240.13:28048. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://www.rust-gaming-nation.com/ is where its website sits.

What each one means

Server tags

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp101
Max players It has 101 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.