Players
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:38 UTC, in 1d 3h. Every Friday at 14:38 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:38 UTC5d ago | 11 | – | running | 3 |
| Fri 16 Oct, 13:46 UTC12d ago | 10 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:49 UTC19d ago | 51 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 8 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:08 UTC33d ago | 9 | halved by day 5 | 6.1 days | 1 |
| Fri 18 Sep, 14:01 UTC40d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online at this moment. About 11 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 97% of the last 7 full days, 163 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] located?
From RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 195.60.166.227:29015.
Which version of Rust does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. Joining needs the same protocol on your game; Steam handles the update.
Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The 48-hour average was 30 server fps; the lowest point was 27. At its fullest it held 168,296 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,295 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Right now 0 players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last week it averaged 2 players; the high point was 11. Over the past 48 hours, 14:00 UTC drew the most, at 6 players on average.
How does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over the past week put RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,067, among the top 9% of ranked servers.
Wipe schedule
What does wipe day look like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes averaged 24 players. 44 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 40% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:38 UTC. Expect the next wipe on Friday 30 October at 14:38 UTC. The world in play was made 5 days 20 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] states a 100x gather rate. 8 players is the group limit, the default for the game. roleplay is the game mode, roleplay rules, towns and jobs. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 5,000 with seed 677322, generated by the game, is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Charts lists that carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^r (Roleplay): A roleplay server runs here; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console and type client.connect 195.60.166.227:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://www.rust-gaming-nation.com/ for its website.
