Off air · chart position #8,749
rusty01.spidercove.com
Offline 216.195.28.91:28015 checked 2h ago
Players
rusty01.spidercove.com
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:39 UTC23d ago | 0 | – | running | 0 |
| Sat 3 Oct, 04:51 UTC27d ago | 1 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is rusty01.spidercove.com online, and how reliable is it?
You will not get on rusty01.spidercove.com just now: it is offline, last seen 2 hours ago. It stayed up 50% of the last 7 full days, 84 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.
Where is rusty01.spidercove.com located?
From rusty01.spidercove.com, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 216.195.28.91:28015.
Which version of Rust does rusty01.spidercove.com run?
Rust network protocol 2635 and build 168909 on Linux is what rusty01.spidercove.com runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is rusty01.spidercove.com?
Last seen 2 hours ago, rusty01.spidercove.com is currently offline. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.
How does rusty01.spidercove.com rank against other Rust servers?
In the seven-day player hours table, rusty01.spidercove.com is #8,749, inside the top 39% of all ranked servers.
Wipes and resets
What does wipe day look like on rusty01.spidercove.com?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on rusty01.spidercove.com?
Too few wipes on record for rusty01.spidercove.com to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 2 hours.
Settings and map
What are the rules and settings on rusty01.spidercove.com?
You will not find a gather rate in the name rusty01.spidercove.com. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does rusty01.spidercove.com run?
A procedural map, generated by the game, is what rusty01.spidercove.com runs.
Lists and filters
Which Rust Charts lists and filters include rusty01.spidercove.com?
The Rust Charts lists that carry rusty01.spidercove.com are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rusty01.spidercove.com mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags rusty01.spidercove.com publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join rusty01.spidercove.com?
Enter client.connect 216.195.28.91:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.