Off air · chart position #15,426
map preview (not joinable)
Offline 216.158.94.98:39765 checked 2d ago
Players
map preview (not joinable)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is map preview (not joinable) online, and how reliable is it?
map preview (not joinable) is down at the moment, having last been seen 2 days 14 hours ago. 0 of 24 hours is what it managed over the past 1 full day, 0% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is map preview (not joinable) located?
No region is published by map preview (not joinable). Rust Charts shows the location a server claims, not where the machine actually is. Connect at 216.158.94.98:39765.
Which version of Rust does map preview (not joinable) run?
Rust network protocol 2635 and build 168909 on Linux is what map preview (not joinable) runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is map preview (not joinable)?
Last seen 2 days 14 hours ago, map preview (not joinable) is currently offline. 0 players was the seven-day average.
How does map preview (not joinable) rank against other Rust servers?
The top 69% of ranked servers includes map preview (not joinable), at #15,426 on player hours for the last week.
Wipes and resets
What is the wipe schedule on map preview (not joinable)?
The record of map preview (not joinable)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 days 14 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on map preview (not joinable)?
You will not find a gather rate in the name map preview (not joinable). 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.
Which map does map preview (not joinable) run?
Generated by the game, the map on map preview (not joinable) is procedural.
Lists and filters
Which Rust Charts lists and filters include map preview (not joinable)?
The Rust Charts lists that carry map preview (not joinable) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on map preview (not joinable) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags map preview (not joinable) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join map preview (not joinable)?
Enter client.connect 216.158.94.98:39765 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.