Rust Charts48,587 playing · live

Off air · chart position #8,541

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 4d ago

moddedoxide
Launch Rust and join
0/ 100
players now
0% full
1
7-day average
peak 2
#8,541
rank
top 38%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Defensive Telemetry Lab

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000
From the figures on this page

Quick answers

Server details

Is Rust Defensive Telemetry Lab online, and how reliable is it?

Rust Defensive Telemetry Lab is down at the moment, having last been seen 4 days ago. 12 of 168 hours is what it managed over the past 7 full days, 7% of the time. The first record Rust Charts holds of it is 11 October 2026.

Where is Rust Defensive Telemetry Lab located?

There's no region listed for Rust Defensive Telemetry Lab. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 216.146.25.53:28015.

Which version of Rust does Rust Defensive Telemetry Lab run?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Defensive Telemetry Lab runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Rust Defensive Telemetry Lab?

Last seen 4 days ago, Rust Defensive Telemetry Lab is currently offline. Averaging 1 players across seven days, it reached 2 at most.

How does Rust Defensive Telemetry Lab rank against other Rust servers?

In the seven-day player hours table, Rust Defensive Telemetry Lab is #8,541, inside the top 38% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Defensive Telemetry Lab?

The record of Rust Defensive Telemetry Lab's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 3 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Rust Defensive Telemetry Lab?

No gather rate appears in the name Rust Defensive Telemetry Lab. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Rust Defensive Telemetry Lab run?

Generated by the game, the map on Rust Defensive Telemetry Lab is procedural.

Lists and filters

Which Rust Charts lists and filters include Rust Defensive Telemetry Lab?

These Rust Charts lists include Rust Defensive Telemetry Lab: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Defensive Telemetry Lab mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Rust Defensive Telemetry Lab publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Rust Defensive Telemetry Lab?

The console is behind F1 in Rust: enter client.connect 216.146.25.53:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.