Rust Charts72,839 playing · live

Off air · chart position #15,325

ProCelle Testing

Offline 213.32.27.215:28015 checked 10d ago

moddedcarbon
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,325
rank
top 70%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

ProCelle Testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
268 / 310
From the figures on this page

Quick answers

Server details

Is ProCelle Testing online, and how reliable is it?

ProCelle Testing is down at the moment, having last been seen 10 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.

Where is ProCelle Testing located?

There's no region listed for ProCelle Testing. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 213.32.27.215:28015.

Which version of Rust does ProCelle Testing run?

Rust network protocol 2634 and build 167398 on Linux is the version ProCelle Testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is ProCelle Testing?

ProCelle Testing is offline at the moment; the last sighting was 10 days 11 hours ago.

How does ProCelle Testing rank against other Rust servers?

In the seven-day player hours table, ProCelle Testing is #15,325, inside the top 70% of all ranked servers.

Wipes and resets

What is the wipe schedule on ProCelle Testing?

Too few wipes on record for ProCelle Testing to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 7 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on ProCelle Testing?

The name ProCelle Testing carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does ProCelle Testing run?

A procedural map, generated by the game, is what ProCelle Testing runs.

Tags explained

Which Rust Charts lists and filters include ProCelle Testing?

The Rust Charts lists that carry ProCelle Testing are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ProCelle Testing mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags ProCelle Testing publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join ProCelle Testing?

Press F1 in Rust to open the console and type client.connect 213.32.27.215:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players 40 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.