Rust Charts33,864 playing · live

Off air · chart position #13,043

Rust Testserver [DEV MODE]

Offline 213.244.62.17:28015 checked 45d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,043
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Testserver [DEV MODE]

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 154 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

Server details

Is Rust Testserver [DEV MODE] online, and how reliable is it?

Rust Testserver [DEV MODE] is down at the moment, having last been seen 45 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Rust Testserver [DEV MODE] located?

No region is published by Rust Testserver [DEV MODE]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 213.244.62.17:28015.

Which version of Rust does Rust Testserver [DEV MODE] run?

Rust network protocol 2633 and build 163794 on Windows is what Rust Testserver [DEV MODE] runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Rust Testserver [DEV MODE]?

Last seen 45 days 9 hours ago, Rust Testserver [DEV MODE] is currently offline.

How does Rust Testserver [DEV MODE] rank against other Rust servers?

In the seven-day player hours table, Rust Testserver [DEV MODE] is #13,043, inside the top – of all ranked servers.

Wipe days

What is the wipe schedule on Rust Testserver [DEV MODE]?

Too few wipes on record for Rust Testserver [DEV MODE] to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 45 days 21 hours.

How it is set up

What are the rules and settings on Rust Testserver [DEV MODE]?

You will not find a gather rate in the name Rust Testserver [DEV MODE]. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Rust Testserver [DEV MODE] run?

Generated by the game, the map on Rust Testserver [DEV MODE] is procedural.

Tags explained

Which Rust Charts lists and filters include Rust Testserver [DEV MODE]?

These Rust Charts lists include Rust Testserver [DEV MODE]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Testserver [DEV MODE] mean?

These are the tags Rust Testserver [DEV MODE] makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Rust Testserver [DEV MODE]?

Press F1 in Rust to open the console and type client.connect 213.244.62.17:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.