Off air · chart position #13,048
IKS[211 Devblog]
Offline 213.226.127.71:27015 checked 6d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is IKS[211 Devblog] online, and how reliable is it?
IKS[211 Devblog] is down at the moment, having last been seen 6 days 23 hours ago. 0 of 144 hours is what it managed over the past 6 full days, 0% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is IKS[211 Devblog] located?
There's no region listed for IKS[211 Devblog]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 213.226.127.71:27015.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is IKS[211 Devblog]?
Last seen 6 days 23 hours ago, IKS[211 Devblog] is currently offline. Seven-day figures: 1 players on average and 1 at the peak.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #13,048, inside the top 58% of all ranked servers.
Wipe schedule
What is the wipe schedule on IKS[211 Devblog]?
The record of IKS[211 Devblog]'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 20 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
The name IKS[211 Devblog] carries no gather rate. There is no published group limit. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Valve's VAC anti-cheat is not active.
Lists and filters
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): It has 10 slots; v2164 (Protocol): The server speaks protocol 2164, so your game needs the same version; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Listed as modded because plugins or settings differ from the base game; hb68d7370 (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags IKS[211 Devblog] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join IKS[211 Devblog]?
The console is behind F1 in Rust: enter client.connect 213.226.127.71:27015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.