Rust Charts31,668 playing · live

On air · chart position #6,193

4Netplayers Rust Server

Online 213.202.205.35:21200 checked 8m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#6,193
rank
top 28%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

4Netplayers Rust Server

0on now · 48h peak 1
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000
From the figures on this page

Quick answers

About the server

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is up as you read this. About 20 hours ago is when it last restarted, to go by the uptime it reports. 95 of 96 hours is what it managed over the past 4 full days, 99% of the time. The first record Rust Charts holds of it is 24 October 2026.

Where is 4Netplayers Rust Server located?

From 4Netplayers Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 213.202.205.35:21200.

Which version of Rust does 4Netplayers Rust Server run?

The build behind 4Netplayers Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does 4Netplayers Rust Server run smoothly?

Never under 26, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 90,107 entities. Memory use peaked at 2,490 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server has 0 of its 10 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

How does 4Netplayers Rust Server rank against other Rust servers?

In the seven-day player hours table, 4Netplayers Rust Server is #6,193, inside the top 28% of all ranked servers.

Wipes and resets

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 11 hours.

Rules and world

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name 4Netplayers Rust Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust Server run?

A procedural map of size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include 4Netplayers Rust Server?

These Rust Charts lists include 4Netplayers Rust Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on 4Netplayers Rust Server mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags 4Netplayers Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join 4Netplayers Rust Server?

The console is behind F1 in Rust: enter client.connect 213.202.205.35:21200 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.