Rust Charts40,974 playing · live

On air · chart position #4,341

Dannabell@4Netplayers

Online 213.202.205.23:21300 checked 12m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#4,341
rank
top 20%
28d ago
last wipe
no schedule published
6d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Dannabell@4Netplayers

0on now · 48h peak 1
AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 12h
Thu 5 Nov, 19:00 UTC
FW
34d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
11 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
45 / 200
From the figures on this page

Quick answers

Server details

Is Dannabell@4Netplayers online, and how reliable is it?

Dannabell@4Netplayers is up as you read this. About 17 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Dannabell@4Netplayers located?

From Dannabell@4Netplayers, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 213.202.205.23:21300.

Which version of Rust does Dannabell@4Netplayers run?

Rust network protocol 2635 and build 168909 on Linux is the version Dannabell@4Netplayers runs. Joining needs the same protocol on your game; Steam handles the update.

Does Dannabell@4Netplayers run smoothly?

Never under 27, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 148,924 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,925 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Dannabell@4Netplayers?

On Dannabell@4Netplayers, 0 players are in and 10 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 1 players.

How does Dannabell@4Netplayers rank against other Rust servers?

The top 20% of ranked servers includes Dannabell@4Netplayers, at #4,341 on player hours for the last week.

Wipe days

What does wipe day look like on Dannabell@4Netplayers?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Dannabell@4Netplayers?

The force wipe is the only wipe on Dannabell@4Netplayers, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 10 hours.

Rules and world

What are the rules and settings on Dannabell@4Netplayers?

You will not find a gather rate in the name Dannabell@4Netplayers. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does Dannabell@4Netplayers run?

Dannabell@4Netplayers runs a procedural map of size 5,000 with seed 523218427, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Dannabell@4Netplayers?

These Rust Charts lists include Dannabell@4Netplayers: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dannabell@4Netplayers mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Dannabell@4Netplayers publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Dannabell@4Netplayers?

The console is behind F1 in Rust: enter client.connect 213.202.205.23:21300 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.